Psyche's Blueprint

An interactive psycho-educative story for the wanderer

A 'hero(ine)'s journey

A "Hero’s Journey" (based on Joseph Campbell’s work) where the Tarot's Major Arcana serve as milestones of psychological maturity.

Core Premise: The player starts as The Fool (0), a blank slate. To reach The World (21/Wholeness), they must pass through the "Gates" (Archetypes). Each Gate requires internal work to open.

Our vision

We want to live in a world where people can buy homes that match their needs rather than having to find a compromise and settle on the second-best option. That's why we take a lot of time and care in getting to know our clients from the moment they reach out to us and ask for our help.

Packages

Provide a short description of categories listed below.

The Blueprint
black blue and yellow textile
black blue and yellow textile
a man riding a skateboard down the side of a ramp
a man riding a skateboard down the side of a ramp
white concrete building during daytime
white concrete building during daytime

Access to psyche's blueprint & e-chapters available for download

Discount on the physical book

The Blueprint + Sessions

Access to psyche's blueprint & e-chapters available for download

+ 1 Session per chapter to discuss musings

Discount on the physical book

Book a session

An online/physical session of 1h30 where we discuss whatever you like

Psychologist & Sexologist

white and black abstract painting
white and black abstract painting